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Dear Myself,
I’m going to be a little selfish here. That’s quite alright though – my blog, my rules. The thing that’s been holding me back recently when it comes to writing is the fact that “this post might not be useful or applicable to everyone.” Yet if I continue to fiilter my ideas through that lens, […]
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My brief return to the 9-5
Splendour In The Grass, 2022. Australia’s largest and most anticipated festival. A 4-day bender of camping, copious amounts of drugs, and indie music. A group of mates and myself signed our names up to do 20 hours of volunteer work in exchange for a ticket that would’ve otherwise cost $600. In the days leading up […]
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Unity is the best game engine and has 0 flaws
At the end of last year, I came to the realisation that I was seriously lacking when it comes to shipping games. So my solution? I installed the Unity game engine. randy, this has gotta be some kind of sick joke, what the fuck? Alright, alright. Just hear me out on this one… For a […]
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It’s ship o’clock
I suck balls at shipping projects. If you know me, this won’t come as a surprise to you. After all, I’ve been working on my “dream game” for 7 years now. So after 7 years of “development” what do I have to show for it? Nothing. I say nothing, but back when I was a […]
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Why Patreon is flawed to the core, and how to fix it
There’s many different ways to earn a living as a creator, but in the context of a consistent living, there’s very few. That’s pretty much what you’re signing up for when you head down this path though. You’re trading in the stability of a 9-5 for the freedom of living on your own terms. That […]
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My thoughts on becoming a generalist
If you’ve known me for any period of time greater than a week, you know that I have a tendency to change my mind. A lot. I jump from interest to interest, chasing whatever brings me the most joy. I’m like a big ol’ dog just sniffin around at anything that catches my nose. If […]